AI Insights · Timothy · October 2021
Top 5 Bus Games on iOS in Norway Q3 2021
Discover the performance of the top 5 bus simulation games on iOS in Norway during Q3 2021. Insights include weekly downloads, revenue, and active user trends.
During the third quarter of 2021, the top 5 bus simulation games on the iOS platform in Norway showcased varied performance metrics. The data, sourced from Sensor Tower, provides an insightful look into the weekly downloads, revenue, and active user trends for these popular apps.
Bus Simulator : Ultimate This app saw a notable fluctuation in its weekly downloads, peaking at 1.4K in mid-July before settling around 333 by the end of September. Weekly revenue followed a similar pattern, starting at $182 and peaking at $339 in mid-July, before gradually declining to $151. Active users also experienced highs and lows, with a peak of 4.9K in July, dropping to approximately 1.8K by the end of the quarter.
Bus Simulator : EVO Downloads for this app remained relatively stable, averaging around 85 downloads per week with some fluctuations. Revenue saw a peak of $73 in late July but generally stayed modest, averaging under $20 in most weeks. Active users showed a slight increase over the quarter, from 116 at the beginning to 130 by the end.
Public Transport Simulator Public Transport Simulator maintained a low but consistent download rate, peaking at 49 downloads in early July. Revenue peaked at $39 in late August, with several weeks showing no revenue. Active users remained steady but relatively low, averaging around 80 users with a slight dip towards the end of the quarter.
School Bus Simulator Drive 3D This app experienced modest download numbers, peaking at 57 in early July and dropping to just 3 by the end of September. Revenue saw a significant increase in mid-September, reaching $46, before dropping to $3. Active users initially increased to 66 in early July but saw a decline to zero by the end of September.
Minibus Simulator 2017 Downloads for Minibus Simulator 2017 were minimal, peaking at 29 in late July and showing no downloads by the end of September. Revenue generated was negligible, with a single peak of $16 in mid-August. Active users were similarly low, peaking at 32 in late July.
For more detailed insights and trends, visit Sensor Tower.